Hi I'm Agustin Torchia, from the city of Buenos Aires, I been developing games from the first time I learn to program on my high school, I study on a technical on computer science public school.
But I most seriously start learning about game development after I graduate on the starts of 2020. I start simply by doing small games and going to game jams, I mostly worked with Unity and Blender back then, I was very lucky to find a opportunity to work as a contractor with EA as a UI developer on FIFA 22 FIFA 23 Madden 24 and Madden 25
Working on the big industry is an amazing experience, I'm able to see how those games I love are made, how incredibly big teams are organized to deliver a well made product. But being a small part of something that bigger, sometimes leaves you with the feeling of doing only a small part of what a videogame is, that's why I keep creating games on my free time, with the total freedom of doing whatever you want and also learning anything that you have curiosity of.
In the past few years I been learning how to create 3d models, how to properly texture them, how to create good materials and also a bit of how to create shaders, obviously I use everything I learn about UI, is still evident that I'm not a great designer, but I put my best on it, I also really much love to resolve more programming problems, working in the gameplay, creating all the movement of a character and the game itself.
To not reiterate i just love making games, and I'm constantly learning and improving my skills, just to make better games.
Hope you enjoy my games!